Population control

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Tom Milowski
Guardian
 
Posts: 2
Joined: Jan 24, 2017 19:13

Postby Tom Milowski » Jan 24, 2017 19:25

Is there a way we can have Que Time Per Realm ..

Kaosfury
Eagle Knight
 
Posts: 537
Joined: May 06, 2016 16:43

Postby Kaosfury » Jan 24, 2017 21:11

Explain yourself in more detail what do you mean? Like a timer like a Disneyland it tells you from here it's going to be 2 hours is that what you mean?

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Civer
Myrmidon
 
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Joined: Jan 20, 2017 00:56
Location: Berlin (Germany)

Postby Civer » Jan 24, 2017 21:28

Why such a rude answer? I think he means a separated timer for Hib, Mid, Alb.

I think it is not possible to handle, but would be maybe a good solution for the realm population, especially for that ppl. who don´t have that much time. (please read this only as a meaning, my Forum-Wars are over since 2009) :)
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Kaosfury
Eagle Knight
 
Posts: 537
Joined: May 06, 2016 16:43

Postby Kaosfury » Jan 24, 2017 22:36

I know right, im a ass because i asked for more information from his 6 word post.

Idea sounds ludacrous. Wait your turn in line. No pay for que. No priority que. No playtime rationing....

They are doing there best.

How about you click play and you wait your turn, drinking fountain rules.

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Tom Milowski
Guardian
 
Posts: 2
Joined: Jan 24, 2017 19:13

Postby Tom Milowski » Jan 25, 2017 05:30

Kaosfury wrote:Explain yourself in more detail what do you mean? Like a timer like a Disneyland it tells you from here it's going to be 2 hours is that what you mean?

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Bro u are so Stupid u shouldn't be posting here if u cant think of what i'm thinking .. simple headed scrub mind

LET ME EXPLAIN

You join the Q
If u are mid u get in mid q
If u are hib u get in hib q
If u are alb u get in alb q

So if u are mid and u want to afk u only hurt your own realm ...

if you are on a realm that is over pop and don't want to wait in q ... join a realm without one or lower one

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Gil
Alerion Knight
 
Posts: 2061
Joined: Jan 06, 2010 01:00
Location: Denmark

Postby Gil » Jan 25, 2017 09:58

There was a cap on population by realm on Day 1 of live. So that no more than a certain number (lets say 500 as an example) could be online at any time. So, 500 Mids, 500 Albs, 500 Hibs, 500 in Realm selection. It caused problems then as was replaced with a total server cap. That cap has been raised several times but the server still can't handle more than ~ 3000 players concurrently just now.
Maybe now, the reason the cap by realm didn't work has been resolved and it could be reapplied?

It's seems to be Uthgard Staff's number 1 priority to make the queue not be an issue, rather than spend time to develop a 'more perfect' queueing system.


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