Dungeon XP Bonus

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Zarx
Warder
 
Posts: 59
Joined: Jan 08, 2013 09:30

Postby Zarx » Jan 08, 2013 12:05

Not sure if this is the right place for this post or not.

I have seen the xp bonuses for the frontiers and DF areas. But what about dungeons?

Personally my wife and I always enjoyed dungeon groups, and adding an xp bonus to dungeon groups would promote grouping in those areas. Say like 10-15% since there is no PvP in these zones.

The DF bonus is great, but it's nice to be able to switch it up every so often rather than grinding in just one area all the time because of the 25% bonus.

We just joined this server, and so far are having a blast! We had several mithra tomb groups tonight, and there were lots of people around for grouping. So I think this bonus would get even more people involved in dungeon delving. Just my two cents.

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Jezzmin
Phoenix Knight
 
Posts: 1602
Joined: Mar 11, 2010 01:00

Postby Jezzmin » Jan 08, 2013 12:18

10% sounds fine to me, though dungeons already give an advantage: drops, you can actually use :D

most other mobs don't drop any useful loot, except for a few specific spots...

however, there's a downside to dungeons: no camp bonus after a while, as the number of spots is rather limited (compared to a normal zone where you might cycle between 3-5 spots)...so the 10% would be a good way to bring people to dungeons a little more...maybe even make currently unattractive dungeons like tepok's mine in alb a little higher :)...

i guess when SI comes most ppl will exp there anyway, so old zones won't be used that often anymore, except for specific spots (lyo gobs, dartmoor for drops, etc.)
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