Guard?

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Magicco
Alerion Knight
 
Posts: 2360
Joined: Aug 01, 2010 00:00

Postby Magicco » Jul 29, 2011 11:20

Okay after some very different opinions in the german and rvr forum i wanted to ask HOW guard works live/uthgard?

The question to the Devs :D

Does shieldsize-penality works against mulitple attacker while guarding someone? (how is it implemented here?)

Does MoB increase the chance to block the attack while guarding someone? (how is it implemented here?)

Is there any block penality against dualwielder while guarding someone? (how is it implemented here?)

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Tankqull
Gryphon Knight
 
Posts: 293
Joined: Mar 11, 2011 20:48
Location: Berlin(Ger)

Postby Tankqull » Jul 29, 2011 11:27

Magicco wrote:Does shieldsize-penality works against mulitple attacker while guarding someone? (how is it implemented here?)
it doesnt on live, it does on uthgard - not sure if small shields have a lower block cap - but it does matter if you guard someone against multiple attacker with a small or large shield

Magicco wrote:Does MoB increase the chance to block the attack while guarding someone? (how is it implemented here?)
both times yes

Magicco wrote:Is there any block penality against dualwielder while guarding someone? (how is it implemented here?)

at the current live patch there shouldnt be one, in former patches especially those uthgard is aiming it has been reduced the chance to block by 50% - and thats the way it seems to be implemented on uth.

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Magicco
Alerion Knight
 
Posts: 2360
Joined: Aug 01, 2010 00:00

Postby Magicco » Jul 29, 2011 11:30

Ah okay interesting, maybe a statement of blue to make things clear

And one question more:

Does someone know the range of guard? (personal interest)

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Tankqull
Gryphon Knight
 
Posts: 293
Joined: Mar 11, 2011 20:48
Location: Berlin(Ger)

Postby Tankqull » Jul 29, 2011 11:32

on live its above follow range but below pbae radius. so sth between 150(?) and 350 locs


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