Mid - Salvaging question

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Fiordiluna
Myrmidon
 
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Joined: Feb 17, 2011 14:03

Postby Fiordiluna » Apr 04, 2011 14:05

Hello everyone.

My salvager char is a grandmaster tailor (978 skill atm), and i have capped metalwork, woodwork, leatherwork and clothwork.

If i try to salvage netherium or below metal level items (and the corresponding wood level too), i always obtain the right amount of metal from the item salvaging.
If i try to salvage arcanium metal items, i start to see variances. Sometimes i salvage a 2hander for the full amount (15 arcanium), sometimes i get 10, sometimes i get 12. I learned to interrupt the salvaging if i see that the timer is not ticking the right amount (i check it at half its progression).

Same thing happens if i try to salvage DF Diamond items, and that is strange, because they salvage for asterite, not arcanium.
I was now salvaging Infernal diamond caller (one handed hammer), which is worth 120 asterite.
I bought 4, and got respectively: 110 asterite, 116 asterite, 114 asterite, 110 asterite.

How high should my metalwork or main tradeskill skill (tailoring) have to be, to salvage items for FULL their value?
Does this happen to someone else too?
What's the point into having such variances in salvaging items if i already have GREY metalworking hinging recipes for that metal level?

Thanks for your answers.

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Jarysa
Eagle Knight
 
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Postby Jarysa » Apr 04, 2011 14:30

You need 1000 metalworking/.. to always get the full salvage amount.

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Barney
Myrmidon
 
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Joined: Mar 11, 2010 01:00
Location: Germany, Hessen

Postby Barney » Apr 05, 2011 09:20

Jarysa wrote:You need 1000 metalworking/.. to always get the full salvage amount.


For some 'highlevel' Items even something like 1020 isn't enough... level 50 Chaintorso won't give you 15arcanium, more like ~14. It seems, it depends on skill required to craft it. Torso/Chest needs more Skillpoints (in same Tier) like for example Sleeves. (let's say Sleeves are Skill 1115, Chest is 1145).

The 'magical border'.... erm amount of Skill to always salvage full mats is something between 1000 and 1100, but can't tell what exactly.

As Jarysa said, 1000+ will do the trick. Only the 'highest' items (like lvl 51 Chest for example) will have variances, and there you'll be missing just one arcanium. Not worth to Skill up.

I recommend to Equip a SB/Caster with just with selfcrafted MP-Parts.... no problem with salvaging anymore :twisted:

Fiordiluna
Myrmidon
 
Posts: 212
Joined: Feb 17, 2011 14:03

Postby Fiordiluna » Apr 05, 2011 13:19

I skilled up a bit more, to pass the 1000 wall.
I asked that cause i thought about DF dia items. Chain and/or weapons salvage for asterite, not arcanium, so i wanted to know why 1000 metalwork was required (tier 10, arcanium) while asterite is simply tier 8 metal (800 skill level required to see it yellow, 900 to see it grey).

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Jarysa
Eagle Knight
 
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Postby Jarysa » Apr 05, 2011 13:26

Why would you salvage crafted stuff? That's just throwing money away.

Fiordiluna
Myrmidon
 
Posts: 212
Joined: Feb 17, 2011 14:03

Postby Fiordiluna » Apr 06, 2011 13:14

Jarysa wrote:Why would you salvage crafted stuff? That's just throwing money away.


I'm not salvaging crafted stuff. When i say "i salvaged arcanium items" i'm referring to the itemlevel, which corresponds to a specific metal tier.
Salvaging a dropped 16.2 two hander sword will result in arcanium metal. Therefore i simply name that case as "salvaging arcanium item".

Moreover, sometimes i do salvage crafted items too, cause you get more base materials than the total cost of a new craft, therefore saving money to skill up.

Fiordiluna
Myrmidon
 
Posts: 212
Joined: Feb 17, 2011 14:03

Postby Fiordiluna » Apr 10, 2011 23:46

Jarysa wrote:You need 1000 metalworking/.. to always get the full salvage amount.


Barney wrote:
Jarysa wrote:You need 1000 metalworking/.. to always get the full salvage amount.


For some 'highlevel' Items even something like 1020 isn't enough... level 50 Chaintorso won't give you 15arcanium, more like ~14. It seems, it depends on skill required to craft it. Torso/Chest needs more Skillpoints (in same Tier) like for example Sleeves. (let's say Sleeves are Skill 1115, Chest is 1145).

The 'magical border'.... erm amount of Skill to always salvage full mats is something between 1000 and 1100, but can't tell what exactly.

As Jarysa said, 1000+ will do the trick. Only the 'highest' items (like lvl 51 Chest for example) will have variances, and there you'll be missing just one arcanium. Not worth to Skill up.


My Metalworking skill is 1018. While i could stand stopping the salvage of dropped arcanium items if i see that won't yield the full metal bars (which at most will get 15 metal bars), i still can't understand why DF Diamond Items ---> which do salvage for ASTERITE metal <--- couldn't be fully salvaged with that high metalworking skill.
Asterite is tier 8 metal. Trinketing asterite metalbars is grey to me, even the gemstudded jewelbox (see pic).

Then why can't i fully salvage DF items?
Want to take a look? Check the pic (click on it to enlarge).
Image
I salvaged 3 out of 6 Abysmal Hauberks. On one i got 144 asterite (out of chat), and onthe next one (to which i wasn't paying attention) i got only 133 !
The third one luckily was probably full metal value, 145 asterite metal.

I interrupted the fourth salvage of the Exquisite Abysmal Hauberk 4 times (You move and interrupt the salvage). I took a screenshot while salvaging it the fifth time, a soon to be BAD attempt. Check the timer progression bar. It's at 118 seconds, and it's nearly finished, therefore i probably would have got 125 asterite metal bars AT BEST. And it should be 145 !!!

1018 metalwork still not enough for asterite? Can i have a detailed answer, please?

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Barney
Myrmidon
 
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Joined: Mar 11, 2010 01:00
Location: Germany, Hessen

Postby Barney » Apr 11, 2011 08:45

Have you tried to salvage the 15 Dia-Seals Axes (Infernal Spined Axe, or something like that)? For some reasons (if tried to explain) it's easier to salvage these. I bet you will get 100 asterite (100? Not sure how many exactly) every time.

Btw. the 15Dia Items have the best Seal/Gold ratio. You should should salvage them instead of mighty Hauberks anyway :wink:

Fiordiluna
Myrmidon
 
Posts: 212
Joined: Feb 17, 2011 14:03

Postby Fiordiluna » Apr 11, 2011 12:52

The 18 DIA weapons salvage for 120 asterite, and -guess what- i get only 119.
I know they have best ratio, but i just wanted to test the ratio on other DIA items, to see if on uth it was somewhat different than old live i used to.


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