Not in view melee bug.
20 posts
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but you can't do a follow up style after your first hit..
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But it was far better than current melee mechanics, at least you could hit targets you were facing. Undo the change but make the delay smaller, easy fix and closest to live without endless testing that will probably be ignored for years, yield no result or result in new implementations with more custom annoying "features" like the current one. |
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Why not?
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and was it possible to do for example after evade/anytime backup without failing? (Atm you will try to do the after evade isntantly before you can hit backup style) I would test it myself but can't seem to patch pendragon atm... |
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Regarding the out of view bug, many times is being affected by people playing in windows mode and dragging the screen while they jump at the same time.
That creates 'lag' on our side and while happily they attack us, we stand there with client saying we don't have LOS, which we clearly have but due to delay our client thinks that are in higher position than us. Many combats progress and end like that without do a single strike or block anything. Maybe Blue you have to look at that bug too, and raise the LOS, attack and block, in height not only on 120 front arc. Because trying to get to sort out the window drag bug/exploit is more difficult to investigate and when is actually used. |
20 posts
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