Hunter's pet !
21 posts
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This is considered a bug. Same as style preconditions that never happen which makes styles useless. It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
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So you call Uthgard classic server, but you pick up updates from differents versions ante and post NF.
Probleme is that RvR fight aren t well balanced, and I do not speak for hunters only. But nevermind, if we have a look at archers, scout, ranger and hunter. Rangers : got dual wield, D/Q strengh buff, af, add damage 2100 bow range scouts : shield spec, very usefull, and 2200 bow range hunters : D/Q, AF, pet, and 2000 bow range If we compare, seems balanced, if pet of hunter is useful, but at the moment, hunter pet does realy bad damage, no disease, no hidden attak... I think the problem is that you pick up differents updates from differents versions, so here the hunter pet is realy useless, and fight is little unbalanced... So up to you to change things, but Uthgard server, is Custom serveur, and not Classic/OF as it is written. Indeed lot of updates are pick up from version past TOA / NF, and RAs still NF, and not OF. And sure some style are useless as i see, on SB or rangers, open on block or parry... bug to fix ? or just useless styleS ? Thanks for attention |
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Weren't they fixed on live to stop attacking, but keep following the stealthed target ? Same as theurgist RR5, which got completely nerfed into oblivion to suit stealthers as well ? |
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This would be a stupid fix and definitely nonsense.
Again, Theurgist RR5 was not nerfed it was bugfixed. Learn the difference please. If it has other bugs then these will be fixed too. We don't leave bugs in the game by intent.
This is one of the rare occasions were we changed that by intent. See the special thread in these forums for that. It has nothing to do with Mythics patch. It was fixed on Uthgard BEFORE Mythic changed it too. No mob/guard or pet should follow stealthed targets. If they should, they need an ability for that. It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
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Are you certain it's not that way on live though ?
Iirc it was tested and proven that minions should still pop on stealthers, just not break the stealth. Atm it's "fixed" so it doesn't do anything, while all other bugs regarding the ability were reported looooooooooooong before that one and haven't been addressed at all. Cleric rr5 also got "fixed" to suit others, the part that helps clerics themselves also got ignored. Last edited by Toblerone on Feb 18, 2010 20:37, edited 1 time in total.
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Hm ok for pet as you want ... and what about spear low damage ratio ?
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21 posts
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