Ichor mal wieder
36 posts
• Page 2 of 3 • 1, 2, 3
|
TWF ist eine art Area, in der auf jeden Gegner ein Spell gecasted wird. Ich habe bis jetzt noch keinen AE Spell gesehen, der keinen Falloff hat. Aufgrund welcher Quelle du die Aussage so explizit getroffen hast würde mich ebenfalls interessieren.
|
|
hatte ich doch gepostet. ichor wird wie Vulcanic Pillar auch, nicht als AE angesehen sondern als eine dd-ra die an jedem enemytarget innerhalb des radius den angegeben schaden macht.
deswegen gibts da auch kein falloff- im gegensatz zu WoC zb das als PBAE gerechnet wird und somit falloff hat. so wird TWF zb nur als Groundtarget deklariert ohne AE charakteristika und hat somit auch kein falloff- wie es ja auch auf uth richtig implementiert ist. sieht man gut in den geposteten beschreibungen denke ich. leider habe ich keinen liveacc und kann somit auch keine tests dazu machen, deswegen habe ich quellen heraus gesucht die das belgt haben. anderes beispiel : twf 3 macht für 30rapoints im 500er radius zusammen 2500dmg. ichor 3 macht für 30rapoints im 500er radius einmalig 600dmg. allein daran kann man sehen das falls bei ichor noch ein falloff mit einberechnet würde die ra-balance totaler müll ist.
|
|
konnte auf anderen Servern / live früher auch nie fall of bei Ichor feststellen...
|
|
TWF ist ja ein Dornenfeld Nayru. Die Dornen am Rand sind nicht schlechter als in der Mitte. Visuell ist das Dornenfeld eingerahmt. Die Spells mit Falloff machen meist einen Effekt im Zentrum der nach aussen abstrahlt. Wie das bei Ichor aussieht weiss ich nicht. Ein Nachweis sollte nicht schwer zu erbringen sein. Den will ich aber mindestens sehen bevor hier was geändert wird. It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
|
hier ein auszug verschiedener realmabilitys. alle abilitys mit falloff haben in der beschreibung AoE.
http://daoc.arcannis.com/ ICHOR ist als DD ausgeschrieben. Wrath of Champions Active Spirit based insta-cast PBAoE with 150 radius that does the listed damage. 10 min 200 dmg 500 dmg 750 dmg Decimation Trap Active Energy based AoE damage trap with 350 radius that lasts 10 minutes or until detonated. 2 second non-interruptable cast time. 15 min 300 dmg 600 dmg 900 dmg Negative Maelstrom Active 6 tick AoE DoT wiith a 350 radius. The damage starts at the listed amount and increases by the initial amount with each tick. 2 second non-interruptable cast time. 15 min 20, 40, 60, 80, 100, 120 dmg ticks 40, 80, 120, 160, 200, 240 dmg ticks 60, 120, 180, 240, 300, 360 dmg ticks Thornweed Field Active Creates a field of thorns that damage and snare all enemies caught within, pulsing every 3 seconds in a 500 radius. Damage and duration as listed. 2 second non-interruptable cast time. 10 min 25 dmg per tick, 10 sec 100 dmg per tick, 20 sec 250 dmg per tick, 30 sec Ichor of the Deep Active Spirit based root plus direct damage spell with a 500 radius. Damage and duration as listed. 2 second non-interruptable cast time. 10 min 150 dmg, 10 sec root 400 dmg, 20 sec root 600 dmg, 30 sec root
|
|
pendragon ichor 3 pic.
![]() Das gleiche dmg auf allen Zielen ![]() |
|
Falloff ab Reboot entfernt.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
|
Similar damage but not same damage. ?!
|
|
u dont even see on that screen how the mobs stood when using ichor.. they could have been very close to each other witch could explain (the almost) similar damage.. please make a vid or something like that. that is no proof!
|
|
When u will go to Pendragon and make a test... then complain! .. ok mr Schaedling??? Untill then i would like you to stop composing tales.
For how long u play DAOC rector? have you played caster class before? are you aware that mobs even if they r orange con they can have a diference of 1,2,3 lvls vs your lvl 50? Nihilidin scarabs go up to red in that zone, while iaculus snakes remain orange only, if you would have leveled you Snackecharmer weapon there in TOA you would have known, but you dont. I have maked a vid... and a pic again , dmg is not the same on the snakes because they r not same lvl, they are orange con, yet they are all hited for 500+, if Ichor would have worked like pbaoe.. dmg would have droped from 500 dmg to 300 dmg on distand mobs. You dont get any message when u cast ichor, spell mesage was set. vid here : http://www.youtube.com/watch?v=dLZxeSkpbKA Pic here: ![]() I have maked a vid how i hit them |
|
Now, with the vid and your explanations, its a good proof. Before it wasnt, Mr. Explosive
![]() What surprises me: There is no animation for ichor-casting on live? (I like it better how it's here, with the animation. So no need to fix this, if its a bug.) |
|
|
|
After new year's eve:P
Many Ra s here on uthg perform like they were made for dumb ppl. Ichor probably has no animation so u ll have the chance to use it as a surprise atack. If charging tanks, mezzers slamers see u starting an ichor spell, even tho its has cast time 2s delved they ll try to counter you somehow... Champion RR5 has a display that makes me laugh each time i see it here on uthg, adds the extra dmg like a dmg add, on live it just increases the dmg, if u r not smart enough to compare and to know how much a champ should hit for ,and pay atention to the dmg increase u will not even know that he used it.... Critical melee and spell dmg here on uthg are shown to the atacked person separated, on live if u get hit by 500 with 200 crit u ll see only 700 dmg, its up to you to wonder how the hell u got hit by such a high dmg. You re almost playing another game here Rector.. |
|
öhmm, after we saw a proof livetest- fix ichor plz.
|
|
[29.12.2009]
- Bugfix: Removed damage falloff from Ichor Realm Ability |
36 posts
• Page 2 of 3 • 1, 2, 3
Who is online
Users browsing this forum: No registered users and 2 guests