Lets talk VWs- Spec, RAs, Race, etc

echos
Warder
 
Posts: 14
Joined: Jan 01, 2017 23:28

Postby echos » Jan 03, 2017 11:54

Hey all so I made a similar post over on the hero forums. My brother is interested in playing a valewalker so thought I would make another post here talking about VWs before the big day on friday! Lets talk VW!

What spec would you guys recommend leveling up?
I assume you want to keep scythe at level and put the rest in arb? Ive never played VW before so I dont know the best route for this.

What spec would you guys recommend for solo/small man/8man?
I think the main debate for VWs is do you go 44 scythe or 50 scythe? Again, im not familiar with the class so Im not sure if there is a cookie cutter spec for them.

What RA path would you recommend taking for solo/small man/8man?
Without det, what RA progression is best do you feel?

What do you feel is the best race?
It doesnt seem to me that there is a go to race for VWs. Firbolg seems good for best scythe damage, and it seems to me that its hard to determine whether celt or sylvan will be better than one another. What do you guys think?

Thats all I have for now, hope to hear from others soon!

peter1986
Myrmidon
 
Posts: 129
Joined: Feb 24, 2013 01:06

Postby peter1986 » Jan 03, 2017 12:05

You dont *need* more than 34 arb for the last absorb. You want 50 scythe for the extra weaponskill so you miss less in rvr.

I like:

50 scy
38 arb
20 parry

I'm a fan of Sylvan. Most say Celt.

RA's is likely purge, IP, dodger.

User avatar
Feuille
Gryphon Knight
 
Posts: 448
Joined: Dec 01, 2009 01:00

Postby Feuille » Jan 03, 2017 12:29

+1 with the spec above

About the xp :
I wld suggest to get asap the best abs buff (34 arb) then go full scythe

About races :
Firbolg = pure melee
Sylvan = hybrid melee caster
Celt = hybrid melee caster less effective with more défense

About RAs :
SCM / Purge / Mopain / Wild power

Tips :
Don't cast your self abla buff if you'r SC with full abla buff

echos
Warder
 
Posts: 14
Joined: Jan 01, 2017 23:28

Postby echos » Jan 03, 2017 12:53

This is great info guys thank you. What is SCM? Sorry I dont recognize that one

User avatar
Feuille
Gryphon Knight
 
Posts: 448
Joined: Dec 01, 2009 01:00

Postby Feuille » Jan 03, 2017 12:56

Ooh sorry it's french... MCL in English.

User avatar
GreenP
Phoenix Knight
 
Posts: 1305
Joined: Sep 07, 2008 00:00

Postby GreenP » Jan 03, 2017 13:35

At levels 5 to 6 its a bit conflicting.
You should put all points into arb first, because at 5 you get your first abs-selfbuff and you really need it in order to melee/tank something :p
But that means you have no styles until lvl 6 and no taunt until you dinged lvl8.
But after that its all fine
Formerly known as
Touareg- RR10 noobVW on Uth1.
Crossfire- RR7 noobAnimist on Uth1.
Ohnoes- RR9 noobAnimist on Lolgins.

Click this LINK if you want to see the truth about Hibernia

Zabulius77
Myrmidon
 
Posts: 91
Joined: May 05, 2016 20:14

Postby Zabulius77 » Jan 03, 2017 17:09

GreenP wrote:At levels 5 to 6 its a bit conflicting.
You should put all points into arb first, because at 5 you get your first abs-selfbuff and you really need it in order to melee/tank something :p
But that means you have no styles until lvl 6 and no taunt until you dinged lvl8.
But after that its all fine


Can anyone explain how abs buffs actually work?

peter1986
Myrmidon
 
Posts: 129
Joined: Feb 24, 2013 01:06

Postby peter1986 » Jan 04, 2017 05:36

Zabulius77 wrote:
GreenP wrote:At levels 5 to 6 its a bit conflicting.
You should put all points into arb first, because at 5 you get your first abs-selfbuff and you really need it in order to melee/tank something :p
But that means you have no styles until lvl 6 and no taunt until you dinged lvl8.
But after that its all fine


Can anyone explain how abs buffs actually work?


It's like your cloth armour is plate armour with the lvl34 buff.

User avatar
Feuille
Gryphon Knight
 
Posts: 448
Joined: Dec 01, 2009 01:00

Postby Feuille » Feb 07, 2017 21:24

With less AF so with more dmg received but since you wear cloth and are neutral to every dmg it's not bad at all

bm01
Gryphon Knight
 
Posts: 230
Joined: Jan 23, 2017 20:53

Postby bm01 » Feb 08, 2017 16:57

Damage reduction (with both buffs) is actually closer to scale / mail / chain than plate. Something to do with how the absorb from the buff isn't used in the same way as the absorb from armor if I remember correctly.

But neutral damage is indeed a big advantage.


Return to Valewalker

Who is online

Users browsing this forum: No registered users and 1 guest

cron

Tuesday, 16. April 2024

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff