RvR as a Ranger

Heini
Guardian
 
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Postby Heini » Nov 06, 2017 23:41

i finally made my Ranger up to 50 and equipped him (full MP everything max) to see this:

first i tried 50 bow spec to see that i can hit a standing skald with crit shot and thrust arrow for 216!!!! dmg
he turned used both instants and dealt me 400 dmg...
after that i was a bit worried about the ranger dmg and testet against alot of chars and dmg were always low as ******....

So dear Admins Mods whatever could u please say why there is 0 dmg at this class?

EU- Primetime 4 Ranger online.

Where is the Fun to play Ranger if you only kill peaple who are grinding XP?

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Torgo
Eagle Knight
 
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Joined: Nov 29, 2010 17:57

Postby Torgo » Nov 09, 2017 22:07

There are few tickets in the Issue tracker around archery. One has a lot of comments. Something definitely seems off but it is hard to nail down what the root cause is. Maybe something to do with armor absorb not being calculated correctly or bow speed+quickness.

Anyway, you are not alone in this feeling...

Wish they would review....

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Tzaaaaa
Gryphon Knight
 
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Postby Tzaaaaa » Nov 13, 2017 20:22

ranger sucks, that's why i dont play anymore :D

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DaytonChambers
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Postby DaytonChambers » Nov 17, 2017 22:25

Most players, including myself, have shelved or abandoned their rangers due to the low melee dps, the known dps issues with archery, and the overall underperforming state of the class.

Do a /who ranger at peak pop times and you'll see 3 or 4 tops. It's really unfortunate because the class playstyle is a lot of fun. But you can only make the run to emain so many times knowing full well that you likely won't kill anyone without leeching/adding on someone else's fight

crevete
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Postby crevete » Nov 20, 2017 10:54

Seriously, it's not normal to see that after 1 year maybe more, the output of the server, to see more classes such as the ranger also bug. I'm disappointed. I do not understand the role of Gms, you really do not want to see a stealthy rvr? This is not the right method. Seriously, put yourself on classes instead of correcting a drop for an SC. Thank you for your work.

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guirssane
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Postby guirssane » Nov 22, 2017 12:55

crevete wrote:Seriously, it's not normal to see that after 1 year maybe more, the output of the server, to see more classes such as the ranger also bug. I'm disappointed. I do not understand the role of Gms, you really do not want to see a stealthy rvr? This is not the right method. Seriously, put yourself on classes instead of correcting a drop for an SC. Thank you for your work.


GM's don't fix bug, devs do :grin:
But yes, hib gets no love unfortunately :/

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Requin
Eagle Knight
 
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Postby Requin » Nov 22, 2017 19:46

I believe its exactly the same for any archer class, they use the same mechanic.
Most likely the issue is too much quickness, while quickness for range maybe does not work the same as quickness for melee. (multiplying the damage)
Reminder to Self: Quality over Quantity, what is the Value here?

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DaytonChambers
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Postby DaytonChambers » Dec 02, 2017 04:52

Taken from the Xmas wish list thread:


Thread poster: "If you are comfortable comparing the crossbow mechanic with archery..OK. I can't say they are different but I've never heard/read they were the same. So essentially we have a bunch of crossbow spec armsmen running around in weaker armor. :) I'd like to add to my Uth Wishlist...Plate armor for Rangers. :) "

DEV RESPONSE (Trishin): "I've found no tests that proves they are different. Obviously class growth rate is considered, but that is already the case on Uthgard too."

Sooooo.... Basically, to the Uth devs, we are all stealth-using Armsmen with a recurve instead of the crossbow.

This is as upsetting as it is telling. The server management actually believes that our class, which revolves around ranged combat, is and has always been on par with a crossbow specced armsman. No wonder archery is in such bad shape

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patouch
Myrmidon
 
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Postby patouch » Dec 02, 2017 15:42

find a test that proves they're different then

Stasis
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Postby Stasis » Dec 02, 2017 15:50

Keep defending scouts should reroll.


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Kha
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Postby Kha » Dec 02, 2017 17:45

http://forums.jeuxonline.info/showthrea ... 838&page=8
Avec mon équipement et mon 5L1, cela donne:
50 arc recourbé
50 art des forêts
51 perforant
32 art de combat
31 furtivité

Je fais mal à l'arc (ça varie de 300 à 500 sans critique, sachant que j'ai oeil d'aigle niveau 4).

This is a 2002 post, stating this :
just 50 total bow (probably 11+4+35 bow) he does between 300 and 500 damage, depending on target WITHOUT critic.
Using his own buffs (no buffbot mentioned)

---------------
http://forums.jeuxonline.info/showthrea ... 38&page=10
Donc avec mon grand je fait mes 400 toute les 3 seconde (presque deux he he he) et avec le petit, je fait des degat vraiment diminuer toute les deux secondes.

donc en 9 seconde avec le lourd je ferai 1400 degat puisque je tire a 2.x seconde. (fleche et demi)

This is a 2002 post aswell stating this :
With the heavy bow (slowest) i hit 400 every 3 seconds (almost 2 sec actually) and with the small bow (fastest) i hit very low every 2 secons.
So, every 9 second with the heavy i do a 1400 average damage since i hit every 2.x second. (Not critics mentioned, just base damage, no buffbot mentioned).

---------------
http://forums.jeuxonline.info/showthrea ... 38&page=13
J'espere ; j espere ...... J'ai garde mon 50 en arc a la respec donc dur dur de voir la diff pour moi
je caperai a 1083 avec le spellcraft


This is a 2002 post aswell, stating this :
I hope i hope .... i still have 50 in bow spec, hard for me to see a difference.
I'll cap damage at 1083 with spellcraft gear (i assume 1083 on a caster or naked unbuffed 50 ?)

---------------
Interesting, some damages and context :
http://forums.jeuxonline.info/showthrea ... 38&page=16
J'ai fais un test en tapant sur un assassin mid qui se laissait faire mais je n'ai pas assez tiré pour qu'il soit vraiment fiable et je ne me souviens plus de ses resist mais rien d'incroyable, enfin tu peux en tirer les conclusions que tu veux:
3 CS à ~700 dmg avec flèches à bonus et 46+10 en arc, 1 CS à 885 dmg avec flèches neutres et 46+14 en arc.

2002 post stating this :
I did a test by shooting at an assassin which was cooperating, but i didn't hit that many shots.
I don't remember exactly the resists (xxx(-xx)), but nothing incredible feel free to make your own opinion :
3 Crit shot at ~700dmg average with bonus arrows (slash ?) at 46+10 bow. 1 CS at 885 dmg with neutral arrow (crush ?) at 46+14 bow


---------------
VERY INTERESTING
http://forums.jeuxonline.info/showthrea ... 38&page=19
J'ai un cap degat a 1040 sur du mage jaune en precis
Sur les tirs normaux je fais dans les 300 sur un tank en plaque.
Enfin bon top matos Arc Lourd 100% et rang 7 ca aide

20th january 2003, stating this :
I have a cap damage at 1040 on yellow caster (50) with precise shot
On NORMAL shots i hit 300 damage on a plated tank (armsman paladin)
I got top gear though; Heavy bow 100% qual and realm rank 7



I didn't find any mention of 200 damage with a long/heavy bow doing crit/precise shot... sorry .... it's always 400to800+ depending on target and bow spec 60+
Hope this helps to desmonstrate, something is wrong.

I don't care much i don't and won't play archery class... still i figured this may help your cause. GL guys.
You'll notice every post are from the same thread on a french forum, feel free to dig more, i could have missed some quotes in the threads ... more than 400 pots between 2002 and 2003 ...

Kha
Gryphon Knight
 
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Postby Kha » Dec 02, 2017 18:25

I found tests result using normal shots later in the thread still 17/02/2003 :
http://forums.jeuxonline.info/showthrea ... 38&page=23
At 40+10 bow:
Avg Crit Dmg = 37.153847
Crit Dmg per Shot = 11.232558
Avg Hit Dmg = 283.86047
Avg DmgAdd = 17.380531
DmgAdd per Shot = 45.67442
------------Hit Graph----------
min: 189
median: 235
max: 517

At 50+10 bow:
Avg Crit Dmg = 37.25
Crit Dmg per Shot = 11.640625
Avg Hit Dmg = 293.28125
Avg DmgAdd = 17.188482
DmgAdd per Shot = 51.296875
------------Hit Graph----------
min: 195
median: 255
max: 548


I assume on a yellow target, but unfortunately we know it's on a mob.. but don't know what kind of arrow or bow are used ..
Still ... they do more damage with normal shot on live in 2003, than you guys do with crit shot on uth right now.
Interesting isn't it ?
Last edited by Kha on Dec 02, 2017 18:32, edited 1 time in total.

Kha
Gryphon Knight
 
Posts: 462
Joined: Jul 03, 2016 18:16

Postby Kha » Dec 02, 2017 18:32

This test is on a yellow mob : Though it seems he only did 1 shot per test. Still give an idea :


my first test on pendragon after respec was to compare recurve bow from the lowest (in my case the lowest i could go is 12+5=17) to the highest (in my case highest is 50+6+5=61)

here are the results:

Code: Select all
17 recurve
heavy: 890 crit shot, 445 normal shot
great: 856 crit shot, 428 normal shot
regular: 731 crit shot, 365 normal shot

20 recurve
heavy: 901 crit shot, 450 normal shot
great: 867 crit shot, 433 normal shot
regular: 740 crit shot, 370 normal shot

23 recurve
heavy: 912 crit shot, 456 normal shot
great: 878 crit shot, 439 normal shot
regular: 749 crit shot, 374 normal shot

26 recurve
heavy: 924 crit shot, 462 normal shot
great: 888 crit shot, 444 normal shot
regular: 759 crit shot, 379 normal shot

29 recurve
heavy: 935 crit shot, 467 normal shot
great: 900 crit shot, 450 normal shot
regular: 768 crit shot, 384 normal shot

32 recurve
heavy: 946 crit shot, 473 normal shot
great: 910 crit shot, 455 normal shot
regular: 777 crit shot, 388 normal shot

35 recurve
heavy: 957 crit shot, 478 normal shot
great: 921 crit shot, 460 normal shot
regular: 786 crit shot, 393 normal shot

38 recurve
heavy: 969 crit shot, 484 normal shot
great: 932 crit shot, 466 normal shot
regular: 795 crit shot, 397 normal shot

41 recurve
heavy: 980 crit shot, 490 normal shot
great: 943 crit shot, 471 normal shot
regular: 805 crit shot, 402 normal shot

44 recurve
heavy: 991 crit shot, 495 normal shot
great: 954 crit shot, 477 normal shot
regular: 814 crit shot, 407 normal shot


47 recurve
heavy: 1002 crit shot, 501 normal shot
great: 964 crit shot, 482 normal shot
regular: 823 crit shot, 411 normal shot


50 recurve
heavy: 1014 crit shot, 507 normal shot
great: 975 crit shot, 487 normal shot
regular: 833 crit shot, 416 normal shot

53 recurve
heavy: 1025 crit shot, 512 normal shot
great: 986 crit shot, 493 normal shot
regular: 842 crit shot, 421 normal shot

56 recurve
heavy: 1036 crit shot, 518 normal shot
great: 997 crit shot, 498 normal shot
regular: 851 crit shot, 425 normal shot

59 recurve
heavy: 1047 crit shot, 523 normal shot
great: 1008 crit shot, 504 normal shot
regular: 861 crit shot, 430 normal shot

61 recurve
heavy: 1055 crit shot, 527 normal shot
great: 1015 crit shot, 507 normal shot
regular: 867 crit shot, 433 normal shot

17 February 2003 : http://forums.jeuxonline.info/showthrea ... 38&page=23

Could be an idea to compare with uthgard, even if one shot isn't enough, if you do half the damage ... something wrong ^^
Try to find a (neutral to your arrow damage) level 50 mob and compare.

Sorry i stop the spam on your thread :lol:

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patouch
Myrmidon
 
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Postby patouch » Dec 03, 2017 06:20

add that to the issue tracker!

However there's an important point not to forget: back in live circa 2002-2003, the variety of gear found on average players was really different from what we see nowadays, where "templates' are almost a prerequisite to step out of a pk, and a general knowledge of the game mechanics much more advanced than what it used to be for the common population.

Kha
Gryphon Knight
 
Posts: 462
Joined: Jul 03, 2016 18:16

Postby Kha » Dec 03, 2017 07:07

Yeah that's why i focused on those that did tests on yellow mobs back in 2002/2003 for some quotes.
It's easy to compare with yellow mobs on uth, plus ... yellow mobs can't have bad gear.

I let dedicated rangers/archer decide which part of those posts are good value to add to the tracker.
Probably the last post just before yours Patouche.

Am done here ^^

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