Poison/Weapon Switching?

zHarvest
Warder
 
Posts: 11
Joined: Jun 01, 2016 01:17

Postby zHarvest » Apr 05, 2017 03:13

Hi guys, I really like Assassins Class, but something that I always hated about them in DAoC was the Weapon-Swapping thing for applying more Poisons.

In that Patch is still something that you need/able to do?

Can you avoid doing it?

Grignr
Myrmidon
 
Posts: 174
Joined: Mar 14, 2017 17:28

Postby Grignr » Apr 05, 2017 12:55

Uth 2.0 is aimed at patch level 1.65 so expect things to be harder not easier than you remember :)

I'm still levelling but I tend to have DOT on my mainhand and STR debuff on my left, I might swap those to str/con on main and dot on left once I have high enough env. Then in my 2h slot I have another weapon with either +DOT if I need to apply a bit more damage in PVE after the first has run out, or +disease in RVR. I swap between mainhand and 2h using the qbar but I might consider using a bind when I hit 50 and real RvR.

I believe you can pre posion additonal weapons in your inventory and swap them mid fight if required, but again I'm not high enough to say if thats useful.

Vociridu
Warder
 
Posts: 33
Joined: Apr 20, 2016 17:40

Postby Vociridu » Apr 05, 2017 19:19

Yes you can pre-poison weapons and swap them from your inventory. I highly recommend learning this skill as it opens up many more options for different scenarios.

Is it avoidable? Yes, you could just use your MH/OH and switch to your back weapon, but that's only 3 different poisons. If I remember there are a total of 6 different poisons this patch (I could be off by 1 or 2). And if one or more of those vital poisons are resisted then you need to have the ability to equip a different weapon to re-apply that poison.
Neartmhor
Vociridu (Enchanter)- Voriax (Nightshade) - Videx (Valewalker)


Return to Nightshade

Who is online

Users browsing this forum: No registered users and 4 guests

Thursday, 18. April 2024

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff