Whats the math behind race choice?

User avatar
Capass7x1
Myrmidon
 
Posts: 130
Joined: Feb 09, 2013 18:24

Postby Capass7x1 » May 06, 2016 14:43

Everybody goes troll. What is the difference mathematically of going dwarf instead?
Troll level 1 stats: 115 str, 70 con, 35 dex, 45 qui
Troll level 50 stats: 160 str, 85 con, 58 dex, 45 qui
Dwarf level 1 stats: 75 str, 80 con, 50 dex, 60 qui
Dwarf level 50 stats: 120 str, 95 con, 73 dex, 60 qui

I am assuming that 40 str in terms of damage greatly outweighs any defensive advantage from 15 dex, 15 qui, and 10 con, but I am not sure of the formulas to calculate damage, or evade/parry rate. How do weapon speeds and damage factor in? Could a dwarf do near the same damage with slowest weapons swinging a bit faster? Or do zerkers always use the slowest available?

stats were calculated from Nixian http://play.nixian.eu/index.php?page=charbuilder

hazelhimself
Gryphon Knight
 
Posts: 320
Joined: Apr 19, 2015 23:01

Postby hazelhimself » May 06, 2016 14:47

although i despise cheap df spamming zerker rollers...
go with troll. its just way stronger with cele. google how cele works and you will understand.
the only reason not to go troll is looks....but you WILL deal less damage. its even more noticable in a classic environment.

User avatar
Capass7x1
Myrmidon
 
Posts: 130
Joined: Feb 09, 2013 18:24

Postby Capass7x1 » May 06, 2016 15:05

hazelhimself wrote:although i despise cheap df spamming zerker rollers...
go with troll. its just way stronger with cele. google how cele works and you will understand.
the only reason not to go troll is looks....but you WILL deal less damage. its even more noticable in a classic environment.


df = doublefrost? Just want to know what to spam when live launches :)

User avatar
Ilerget
Phoenix Knight
 
Posts: 1369
Joined: Jul 04, 2011 11:54

Postby Ilerget » May 06, 2016 15:08

Capass7x1 wrote:df = doublefrost? Just want to know what to spam when live launches :)

comes with the class. Your keyboard will change to a BIG KEY with df bound, you will not have any other option :lol: :lol: :lol:
It's the thrill of the chase
and I'm coming after you.

User avatar
Sztyk
Myrmidon
 
Posts: 125
Joined: Oct 21, 2007 00:00

Postby Sztyk » May 06, 2016 15:16

Ilerget wrote:
Capass7x1 wrote:df = doublefrost? Just want to know what to spam when live launches :)

comes with the class. Your keyboard will change to a BIG KEY with df bound, you will not have any other option :lol: :lol: :lol:


but.. but... snowsquall :(

User avatar
Scalado
Myrmidon
 
Posts: 80
Joined: Jul 12, 2010 00:00

Postby Scalado » May 07, 2016 14:47

Here is a lot of basic info regarding damage, defence etc.:
https://web.archive.org/web/20080918194 ... C/info.php

You can do all of the calculations yourself. Imo, the only reason in some circumstances against troll is size, otherwise the 1-2% more defence is not worth the reduced damage. Also, haste, celerity and MoArms work very well with low qui races like troll.

User avatar
Capass7x1
Myrmidon
 
Posts: 130
Joined: Feb 09, 2013 18:24

Postby Capass7x1 » May 07, 2016 15:10

Awesome link thanks

User avatar
krayceck
Guardian
 
Posts: 6
Joined: Aug 24, 2010 00:00

Postby krayceck » May 13, 2016 19:16

WS determines the chance that you can by-pass another opponents defenses (evade/parry/block).

That's from the link you copied.

So WS doesn't affect DMG directly but only reduces they chance you are evaded\blocked\parried.

Is it the same on Uthgard?

grav
Warder
 
Posts: 55
Joined: Jan 28, 2011 13:20

Postby grav » Jun 01, 2016 07:00

WS is also in the dmg formula, not only in def penetration


Return to Berserker

Who is online

Users browsing this forum: No registered users and 1 guest

Wednesday, 25. November 2020

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff