Best Farming Spots & Mob Levels

Wyzinski
Warder
 
Posts: 14
Joined: Feb 26, 2015 16:03

Postby Wyzinski » Feb 09, 2017 21:28

Dear Necros,

I come in peace.

I am trying to decide whether I want to level a Necro instead of a Friar this time around for farming.

I've always really enjoyed farming dartmoor on the friar. Is the Necro just as effective as the friar in dartmoor? Are the higher level mobs an issue with resists? What are alternatives?

I'd rather not always be fighting for a spot at goblins.

rcbebo82
Guardian
 
Posts: 4
Joined: Jan 27, 2017 12:48

Postby rcbebo82 » Feb 10, 2017 09:35

All Mobs are undead. With good items you should be able to kill orange mobs without a break.

5-15 Camelot Hills - DF Entrance, 53k.48k - Undead Filidhs, Undead Druids
5-15 Salisbury - 35k.15k, 12k.32k - Undead Druids (Only 2 mobs there, at night kill Disturbed Presence)
12-14 Salisbury - 54k.29k - Disturbed Presence
15-20 Avalon Marsh - 15k.15k - Ghouls
20-24 Cornwall - Roman Fort, 55k.50k - Skeletal Legionnaire
18-21 Salisbury - 55k.50k - Skeletal Legionnaire
26-27 Black Mountains North - Wicked Cythraul
26-27 Llyn Barfog - 30k.50k - Wicked Cythraul
28-29 Llyn Barfog - 30k.5k - Bwgwl
29-31 Salisbury - 58k.58k - Giant Skeletons
30-34 Llynn Barfog - 50k.2k - Undead Monk
30-35 Lyonesse - 60k.45k - Dunter
35-50 Lyonesse - 45k.15k - Danoin Clerk, Danoin Fishermen, Danoin Sailor, Danoin Knight
44-50 Stonehendge Barrows
Last edited by rcbebo82 on Apr 19, 2017 14:19, edited 1 time in total.

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Requin
Eagle Knight
 
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Joined: Jan 11, 2017 21:32

Postby Requin » Feb 25, 2017 19:34

5 Giant Skeletons south west of mithra
6-7 Snakes near water nort-west of salisbury plains
7-9 Mithra/lizard (north west of salisbury (south east of tower))
9-11 Horses in Salisbury (north west of map and north of stonehenge)
11-14 Mithra
14-16 Salisbury tomb raider south east, west of fallen tower
or 14-16 Apparitions N-E Campacorentin Forest
16-18 avalon marsh ghouls North west
18-20 cornwall skeletal centurions
20-24 keltoi fogou
20-24 Llyn Barfog South-East
24-28 in cornwall moor boogey for nice drops
24-28 Llyn Barfog North-East and Bwgw near water N-E
28-32 in catacombs of cardova
32-34 deeper in catacombs of cardova
34-36 in Lyonesse Danoin Cleriks, arawness shaman, giant lizards, and some trees
36-38 Greater Moor Boogey south of west cornwall farm.
37-39 Pennine Mountains Hill Scrags
38-40 Snowdonia N-E Spiders
40-42 Dartmoor Giants
Last edited by Requin on Jun 29, 2017 18:11, edited 5 times in total.
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Skandar
Myrmidon
 
Posts: 93
Joined: Jan 08, 2017 21:53

Postby Skandar » Mar 05, 2017 06:50

went to Salisbury for the skeletal legionnaires as a lvl 26, and they were all green/blue. definitely not a mob up to 35.

mcampbell
Warder
 
Posts: 23
Joined: Nov 06, 2016 21:49

Postby mcampbell » Mar 12, 2017 17:44

Skandar wrote:went to Salisbury for the skeletal legionnaires as a lvl 26, and they were all green/blue. definitely not a mob up to 35.


Legos are yellow at 20/21. So yeah, at 22, you should move on.

Clixxz
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Posts: 29
Joined: May 19, 2017 20:04

Postby Clixxz » May 26, 2017 22:45

This helped me find good mobs to grind! Thanks. I had si when I lvled in alb on my first daoc too and my buddies told me to level there cause it was better than classic zones back in the day.

Sent from my Nexus 6 using Tapatalk

rcbebo82
Guardian
 
Posts: 4
Joined: Jan 27, 2017 12:48

Postby rcbebo82 » Sep 25, 2017 08:35

46 - 50 Moorlich (Lyonesse)

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dplcaf
Guardian
 
Posts: 1
Joined: Dec 16, 2017 01:49

Postby dplcaf » Dec 16, 2017 02:03

https://www.uthgard.net/forum/viewtopic.php?f=60&t=18893

This information was taken from this old thread and it has helped me a ton on leveling against spirit weak type mobs.

1-3: Skeletons - Moldy, Puny, Rotting, standard (various locations)
2-3: Decayed Zombies (various locations)
2-4: Headless Dead (Isle of Glass)
3-5: Zombie Sow (Camelot Hills)
4-6: Large Skeletons (various locations)
5-6: Soggy Skeletons (Isle of Glass)
5-7: Undead Filidh (Camelot Hills, Salisbury Plains)
8-11: Undead Druid (Camelot Hills, Salisbury Plains)
7-15: Tomb of Mithra - all monsters except Mithra priests
8-11: Ghosts (Isle of Glass)
8-11: Boulderings (Camelot Hills)
10-12: Large Boulderings (North Black Mountains)
11-14: Grindylows (Isle of Glass)
12-14: Wind Mephit (Salisbury Plains)
13-15: Mud Golems (Avalon Marsh)
13-16: Sodden Warriors, Drowned, Bugganes (Isle of Glass)
14-16: Gwr-drwgiaids (Llyn Barfog)
15-17: Quicksand (Avalon Marsh)
16-18: Small Skeletal Centurion (Cornwall)
16-18: Ghoul Footmen (Avalon Marsh)
17-19: Skeletal Legionaires (Cornwall)
18-22: Ghoul Knights, Ghoul Lords (Avalon Marsh, often in groups)
19-22: Faint Grim (Snowdonia)
20-23: Cythrauls (Llyn Barfog)
21-23: Undead Seedsman (Isle of Glass Border, Seedsman plant the Haunted Appletrees)
24-28: Wicked Cythrauls (Llyn Barfog)
24-29: Grey Ghosts (Isle of Glass border)
25-29: Giant Skeletons (Salisbury Plains)
26-30: Bwgwl (Llyn Barfog)
27-28: Legionaires (Cornwall)
27-31: Undead Monks (Llyn Barfog)
28-35: Catacombs of Cordova (most monsters)
29-34: Undead Apple Gatherers (Near Wearyall)
29-42: Soultorns (various types, Darkness Falls)
30-36: Dunters (Lyonesse)
32-38: Undead Marshmen and Grangers (Near Wearyall)
35-40: Danoian Clerks (Lyonesse)
35-40: Granite Giants (Dartmoor)
38-41: Undead (North and East of Caddug Keep)
38-41: Tomb Keepers (Barrows)
38-42: Danoian Fisherman (Lyonesse)
39-41: Bean Sidhe (Lyonesse, night spawn)
40-42: Echo room (Barrows)
40-45: Darkfires (Barrows)
40-45: Danoian Farmers (Lyonesse)
41-45: Mountain Lights (behind Caer Diogel)
42-43: Druid Skeletons (Barrows)
42-45: Danaoin Sailors (Lyonesse)
43+: Headless footmen, grasping ghouls, defiled skeletons, ebon skeletons, phantom magi (Caldey)
44-48: Spectral Essences, Spiritual Advisors, Vigilant Souls (Barrows)
45-48: Pikemen (Lyonesse)
45+: Ecto Minions (Dales of Devwy)
45+: Pitch Skeletons (Camp above Cliffton)
46+: Wight Ramp, Celts or Skeletal Druids (Barrows)
47+: Undead Pikemen, Priests of Arawn (Lyonnesse)
48+: Danaoin Soldiers (Lyonesse)
48+: Ghoul Desicrators (Gwyddneau)
48+: Grannies (Emain Macha)
48+: Shark-Bitten Corpses (near Caer Sidi)
49+: White Lights (Caldey)
49+: Cyhraeths (Frontier, near Caer Berkstead)
50: Ancient Zombies, Dread Liches, Blood Liches, Lich Lords (often requires a group)

crevete
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Joined: Oct 12, 2011 14:16

Postby crevete » Dec 17, 2017 13:51

LOL , Caer Sidi , Dales of Dewy , Caldey ( ALL ZONE IS SI ) & you know : UTHGARD NEVER IMPLENTED Shrouded Isles . HAHAHA :hammer: :hammer: :hammer: :hammer: :hammer: :-P :-P :-P :-P

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Warriston
Myrmidon
 
Posts: 91
Joined: Sep 30, 2016 17:57

Postby Warriston » Mar 12, 2018 12:44

First of all, the lists in this thread are ALL awesome. Thanks guys for posting these here. They have helped a fellow alb to level from 1-28 in absolutely no-time. Holy ****** necro leveling can be fast!

That being said, the Idea of lvl 28 catacombs (in Cornwall) I would strongly dispute. The first mobs you must kill are orange and you DON'T have any resistance advantage over them. So around lvl 28-30 go Llyn Barfog and go Bwgwls. In general you want to look for mobs fulfilling the following requirements.

1. resistance advantage
2. max range is possible (dungeons mustly deny this)
3. cool drops if you level tailoring for salvage...

ups, I am too rich for my own good...

kind regards, Warriston :-)


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