RA Priority

Hojo1
Myrmidon
 
Posts: 120
Joined: Feb 23, 2011 21:37

Postby Hojo1 » Mar 16, 2015 21:09

As the topic says,

Wanted people thoughts on what RA's should be taken first above others. I am thinking See Hidden May be very useful early on, yet a higher damage output may be a bit more advantageous as well.

Let me know your thoughts.

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Luner
Warder
 
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Joined: Apr 27, 2016 23:47
Location: Cotswald Pub

Postby Luner » Jun 03, 2016 06:38

Well I'd want some sort of see hidden ability if I'm training high CS, and then I'd go viper after that I think.

But if I go for more of a high weap for dragonfang and what not I would want viper first, or mopain. Not sure really on how the RA's are because I'm not use to the old RA's due to the fact that I was a lame pve'r back in the day lol! Derp

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Makish
Gryphon Knight
 
Posts: 235
Joined: May 17, 2016 01:53

Postby Makish » Jun 03, 2016 07:53

Viper is NS only
Ololofeld - BD - Lyo/Mid

Autarch
Gryphon Knight
 
Posts: 235
Joined: Sep 23, 2011 19:03

Postby Autarch » Jun 07, 2016 07:28

I m curious too, what would be a good build order lets say rank 5 ?

Flyguy
Banned
 
Posts: 302
Joined: Jun 27, 2013 19:02

Postby Flyguy » Sep 21, 2016 02:03

Purge
Vanish
Aug Dex
See Hidden
retired

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Metadon
Warder
 
Posts: 37
Joined: Aug 30, 2010 00:00

Postby Metadon » Sep 21, 2016 08:46

If u plan to go 50 thrust for Dragonfang, u should think about dodger :) With Df evade is ur best friend and u want to push it.
If ur enemy has purge up und ur timing is good, u force the enemy to purge either ur poison or ur Df 9 sec stun.

peter1986
Myrmidon
 
Posts: 129
Joined: Feb 24, 2013 01:06

Postby peter1986 » Sep 23, 2016 01:08

RR5 for me:
Purge
See Hidden
Dodger 2
Mastery of Pain 3

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fremster
Eagle Knight
 
Posts: 709
Joined: Aug 10, 2010 00:00

Postby fremster » Feb 16, 2017 23:15

Is see hidden really worth it low rank? I am not sure how many hunters+rangers are out there.

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Moondragon1
Gryphon Knight
 
Posts: 379
Joined: Apr 09, 2010 00:00

Postby Moondragon1 » Feb 17, 2017 04:02

fremster wrote:Is see hidden really worth it low rank? I am not sure how many hunters+rangers are out there.


We'll probably know in about a month.

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Caldrian
Gryphon Knight
 
Posts: 248
Joined: Nov 24, 2009 01:00

Postby Caldrian » Mar 06, 2017 15:56

rr5

purge
qui 2
dodger 2
dex 2
pain 2
dualist 2
vanish (loved my double pa back in the day :lol: )

Ragni
Warder
 
Posts: 23
Joined: Dec 08, 2016 20:23

Postby Ragni » Mar 07, 2017 16:14

fremster wrote:Is see hidden really worth it low rank? I am not sure how many hunters+rangers are out there.


At this current time; absolutely not worth the the points.

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Nezix
Phoenix Knight
 
Posts: 1138
Joined: Oct 27, 2012 08:41

Postby Nezix » Mar 07, 2017 19:58

Ragni wrote:
fremster wrote:Is see hidden really worth it low rank? I am not sure how many hunters+rangers are out there.


At this current time; absolutely not worth the the points.


Agree - The worth of the ability is totally dependent on how many Ranger / Hunters are out there. Once there are more, it will be great. I expect that right now it wouldn't be so good.

RR2L9:
Quickness 2
-> Dodger 2
Purge
LW1

RR3L7:
Dexterity 2
->MoPain 2

I would consider this your "Core" and never respec out of these passives.

After this point I might go a few different ways for the next 10ish points.
a) Dualist Reflexes 2
b) AoM 1
c) Toughness 1
d) LW2 (depends on your experience at this point)

I don't think Vanish is worth it until RR7 - it has some flaws (not bugs) that make it harder to use than NF-style Vanish.
If I was making an infiltrator again I would probably go for Dodger 3 and MoPain 3 before I bothered with Vanish.
Nezix - 50 Minstrel <The Band>

Merlin: Arthur, what is best in life?
Arthur: To crush your enemies, to see them driven before you, and to hear the lamentations of their Lurikeens.

Ancient Nemesis
Warder
 
Posts: 10
Joined: Feb 24, 2017 23:13

Postby Ancient Nemesis » Mar 16, 2017 05:06

Nezix wrote:
Ragni wrote:
fremster wrote:Is see hidden really worth it low rank? I am not sure how many hunters+rangers are out there.


At this current time; absolutely not worth the the points.


Agree - The worth of the ability is totally dependent on how many Ranger / Hunters are out there. Once there are more, it will be great. I expect that right now it wouldn't be so good.

RR2L9:
Quickness 2
-> Dodger 2
Purge
LW1

RR3L7:
Dexterity 2
->MoPain 2

I would consider this your "Core" and never respec out of these passives.

After this point I might go a few different ways for the next 10ish points.
a) Dualist Reflexes 2
b) AoM 1
c) Toughness 1
d) LW2 (depends on your experience at this point)

I don't think Vanish is worth it until RR7 - it has some flaws (not bugs) that make it harder to use than NF-style Vanish.
If I was making an infiltrator again I would probably go for Dodger 3 and MoPain 3 before I bothered with Vanish.



This is pretty much my intended build. I was debating starting with Purge or just going all out damage and avoidance.

Wraith
Warder
 
Posts: 22
Joined: Jan 22, 2017 23:02

Postby Wraith » Mar 17, 2017 19:26

I've been playing an inf for a while now on this server, there are maybe 5 other stealthers to fight, there is literally like... 1 hunter and i promise you don't need see invis to kill that guy.

Infs get ****** on by shadowblades with their super high STR/Con/Dex/Quick clickies they can just farm, plus their increase dmg to your armor type... basically, I would highly suggest getting as much combat power as possible.

For me, its

Purge,
Inc quick 2
Dodger 2
Inc Dex2
Mop2
Vanish

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Moondragon1
Gryphon Knight
 
Posts: 379
Joined: Apr 09, 2010 00:00

Postby Moondragon1 » Mar 18, 2017 01:14

Wraith wrote:I've been playing an inf for a while now on this server, there are maybe 5 other stealthers to fight, there is literally like... 1 hunter and i promise you don't need see invis to kill that guy.


I can't say I'm surprised given just how difficult it is to level once you hit 45. You HAVE to group up, and groups aren't looking for an infiltrator.

Just sucks.

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