How to spec while leveling?

Infinitesimaltron
Warder
 
Posts: 40
Joined: Jul 05, 2014 23:57

Postby Infinitesimaltron » May 16, 2016 02:06

This would be my first go as a Cleric. I figure I am going to start tonight and practice a little bit in Beta. My question to all of you cleric specialists out there is while I am leveling how should I spec? Then of course for my 50 spec, what should I do?

User avatar
darmas
Myrmidon
 
Posts: 69
Joined: Jun 16, 2009 00:00
Location: Copenhagen

Postby darmas » May 16, 2016 02:39

Infinitesimaltron wrote:This would be my first go as a Cleric. I figure I am going to start tonight and practice a little bit in Beta. My question to all of you cleric specialists out there is while I am leveling how should I spec? Then of course for my 50 spec, what should I do?


    I would get 7 enhancements first(str/con & dex/qui buffs),
    Then go for 11 rejuvanation (first insta heal and good basic ones).
    Then go 20 enhancements (good dex/qui),
    Then 23 Rejuvation (group insta).

i wouldnt go smite before im 50 or know my end spec.

this is my opinion

Moloc
Warder
 
Posts: 9
Joined: Aug 15, 2013 16:07

Postby Moloc » May 16, 2016 17:07

This is the way to do it!

User avatar
relvinian
Phoenix Knight
 
Posts: 1722
Joined: Oct 16, 2012 08:25

Postby relvinian » Jun 12, 2016 04:39

Full smite, cast off your slavery my cleric brothers!!! Death to the group!!!!!
https://www.uthgard.net/forum/viewtopic.php?f=9&t=37632

Players can greatly contribute to a server if you let them.

Uthgard, still the best server. Thanks, Devs.

Myskin
Guardian
 
Posts: 4
Joined: May 19, 2016 08:44

Postby Myskin » Jul 01, 2016 12:31

Full enhancement until 40 (maybe 7 points on reju for cure), the best buffs for all the group it's better than good heals in pve. More stats, more damage, more defences means less heals.
If you plan to do bgs you have to take instant heals, and recalculate the points so.
I use 40 enhancement 36 reju for Lv 50.


Inviato dal mio iPhone utilizzando Tapatalk

User avatar
seanbud
Myrmidon
 
Posts: 166
Joined: Apr 12, 2009 00:00

Postby seanbud » Dec 19, 2016 05:55

good rule of thumb is to go full enhance -1 level. good buffs for your group and your rejuv will inch it's way up enough to help with variance on base heals.

Sent from my SM-G920V using Tapatalk

User avatar
relvinian
Phoenix Knight
 
Posts: 1722
Joined: Oct 16, 2012 08:25

Postby relvinian » Dec 19, 2016 16:53

40 enh 26 juv 25 smite.
https://www.uthgard.net/forum/viewtopic.php?f=9&t=37632

Players can greatly contribute to a server if you let them.

Uthgard, still the best server. Thanks, Devs.

User avatar
dvonipaja
Myrmidon
 
Posts: 99
Joined: Jul 26, 2010 00:00

Postby dvonipaja » Dec 20, 2016 04:43

as an old cleric myself i would think as dramass : hybrid and trying to check some thresholds between levels

full enhance you can't possibly buff everyone with your conc with best buffs so no real use :/ ... and you are still supposed to heal without emptying your mana bar with uncapped base heals that vary and drains mana like hell ^^
that would generate less downtimes for the whole group

but that is only my opinion :)

"Slow is steady, steady is accurate, accurate is fast" :p

Xiom
Guardian
 
Posts: 5
Joined: Jan 21, 2017 17:48

Postby Xiom » Jan 21, 2017 18:18

Full ench until 40. Then rest heals (36). When PvE you just need full buff the man who take all the agro, normally pally or dps, and if possible just SPECS for the rest, 1st dps melee then casters, intel for wizards if are. Just an opinion :D
Image

Nunki
Myrmidon
 
Posts: 155
Joined: Jan 06, 2017 17:01

Postby Nunki » Feb 13, 2017 16:25

relvinian wrote:40 enh 26 juv 25 smite.

Ever played a cleric in RvR? O.o I mean on 1.65, with 1350 smite range. How could you even recommend it?

The typical low RR specs for Clerics in RvR are:

40 enhance, 35 / 36 reju, rest smite

OR

42 enhance, 33 reju, rest smite

There is no mana left for more reju and no concentration left for more enhance. :D (ofc could change on high RR)

Greetings


Return to Cleric

Who is online

Users browsing this forum: No registered users and 1 guest

Saturday, 15. August 2020

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff