Dungeon Gefahrenbonus

Forum for German speaking players.
Rent
Eagle Knight
 
Posts: 607
Joined: Aug 22, 2005 00:00

Postby Rent » Jan 24, 2010 13:18

Nur Topic-bezogene Diskussionen

DF hat logischerweise einen Erfahrungsbonus von 25%, der dadurch gerechtfertigt wird, dass man jederzeit im PvP sterben kann. Wenn man davon ausgeht, dass ein lvl 9 Charakter zum ersten Mal den ersten Dungeon betritt, müsste man davon ausgehen, dass seine Wipegefahr sehr hoch liegt, da er mit den engen Räumen und Verwinklungen nicht zu Recht kommt.
Deshalb schlage ich einen Dungeonerfahrungsbonus vor, der bei ca. 20% beim ersten Dungeon startet und in 4-5% Schritten stetig bis zum letzten vorhandenen Dungeon abnimmt. Ich gehe bei der Reihenfolge vom Level der Mobs aus und schließe DF mit seiner einzigartigen Position aus.
<Riot Control> Albion

Rentwin (28) Sorc, Relante (32) Necro, Gwinn (9) Cleric

<Blood Feud> Hibernia - paused

Rent (50) Druid, Rentina (50) Enchanter, Ofreal (20) BM

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Blue
Developer
Developer
 
Posts: 15822
Joined: Apr 22, 2005 00:00

Postby Blue » Jan 24, 2010 16:55

Abgelehnt.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."


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